

Alan Wake 2 will be a game that we will all be proud of and most importantly I am sure it will be a game that players will love to play. This will be our first new game launch since Control in 2019. While work still remains, I am impressed with the quality of the work and the development velocity of the team. Our firm focus is on the upcoming launch of Alan Wake 2.

We expect the project to keep advancing well and with that, the team size will expand gradually towards year-end. The development team has worked efficiently in proving the key elements of what Max Payne is all about and in bringing the game in high quality to today’s consoles and PCs. Max Payne 1&2 remake has progressed well and during the first quarter the project moved into the proof-of-concept stage. We have especially focused on the core gameplay, the game’s core loop and meta game designs. New key hires at the end of last year have resulted in better momentum for the project and its leadership team has been strengthened, but there is still much to be done. The game is in the proof-of-concept stage. Codename Condor, together with Control 2, will expand the Control brand, which will be one of Remedy’s cornerstones for years to come.Ĭodename Vanguard, being a free-to-play co-operative game, is a new type of game for Remedy. We have been able to prove key designs for gameplay and have found new ways to use existing assets and locations from the world of the original Control. Codename Condor, a co-operative multiplayer game in the world of Control, has continued its steady progress in the proof-of-concept stage. In addition, we have been developing the visual target of the game. During the first quarter, the development team focused on world building and gameplay mechanics. These freed-up developers will contribute to our other game projects that are being driven towards the next stages of development.Ĭontrol 2, which moved into the proof-of-concept stage in January, has progressed well. The project is fully staffed, but we will be able to start scaling down the team size gradually as we progress towards the launch.
Alan wake 2 2023 full#
We have started the last major phase of full production to get the game ready for launch later this year. We expect quarterly variation to decrease once we have more games in the market generating royalty revenue.Īlan Wake 2 is on its way to becoming a great game and has everyone excited at Remedy. Given the status of our games roadmap and the nature of our business, quarterly variations in revenue and profitability are things that we must live with now and in the future. As our cost base is largely fixed in the short term, lower revenues are reflected almost entirely in our profitability.

In the first quarter, we recognized an unusually low amount of development fees due to project milestone timing. In the beginning of the year we were able to continue hiring more talent across the organization. Our game projects have advanced well during the first quarter, with the prime examples of Alan Wake 2 moving towards the final stage of full production and Control 2 and Max Payne 1&2 remake progressing to the proof-of-concept stage.

This has an impact on our profitability in the short term but will increase the royalty potential for the upcoming years. Out of the five games we have in development, we are co-financing four games that are based on Remedy-owned brands and one game is fully funded by our publishing partner. In the first quarter of 2023, we continued our investment phase with a larger share of projects co-financed by us and our publishing partners. Average number of personnel during review period (FTE)
