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Torchlight 2 outlander
Torchlight 2 outlander













torchlight 2 outlander
  1. #Torchlight 2 outlander generator
  2. #Torchlight 2 outlander full

Imagine a firehose of bullets that pins all but the biggest enemies against the wall. I felt pretty badass right from the start, thanks to the Rapid Fire ability turning my shotgonne into an assault rifle as long as I had mana to spend. I felt pretty badass right from the start thanks to the Rapid Fire ability. His focused on summoning, mine on acrobatics and pure damage-dealing. (I hit 53 during the final boss fight, so that's New Game+ territory.) After my experience with Diablo 3 reminded me how important decisions like these are, I particularly appreciated being able to create a truly different Outlander from fellow reviewer Charles Onyett's. Torchlight 2 isn't without mercy: you can respec your last three points for a cost, but even if you hit the level cap of 100, you'll never max out every skill a class can have.

#Torchlight 2 outlander full

Enticing, but Pesto is primarily a ranged guy, so I threw it in my shared stash so that a future melee character can realize its full potential.Īs I mentioned, this is a classic-style action RPG, which means that you're locked into the skill-development path you choose. I even had one Unique mace that promised me a fifth bonus stat if I'd kill 10 named champion enemies with it. Along with the typical gem-slotting and enchanting improvements, a few weapons will unlock new traits when they're used to kill a given number of enemies. Runic has a few tricks to keep loot interesting, and one in particular caught my eye as a stroke of genius. One Unique mace promised me a fifth bonus stat if I'd kill 10 named champion enemies with it. Given the random nature of most of these items, it's a safe bet that your character is going to end up looking a hell of a lot different from pretty much everybody else. I have no doubt there's far more I haven't yet laid eyes on - in fact, Runic's talked of rarer-than-rare Legendary items that will appear from time to time, but they were no-shows in my playthrough. And the armor! I'm not one to play dress up, there were a few times I bought new helmets with inferior stats from vendors just to see how I'd look in that pirate hat, that derpy tribal mask, that burlap sack, that curvy-horned helm, or that Egyptian burial mask. I saw at least five different varieties of shotgonne with their own distinct look, and that's not even counting the Unique ones, which each have their own art. Seldom did one of those fights (or some general exploration) end without some great loot, and the sheer quantity of what's available is stupendous. There were a few times I bought new helmets with inferior stats from vendors just to see how I'd look in that pirate hat. Each of them could pull me around with their frog-like tongues, basically playing a six-way game of tug-of-war with me until I managed to kill the mounds, then the worms, mostly with AoE attacks. Just when I thought I'd seen it all, I encountered disgusting mucus mounds that spawned groups of small wormy things.

torchlight 2 outlander

We're talking all shapes and sizes of everything from everything from skeletons and zombies, goblins and trolls, and beasts and demons to giant bugs and steampunk robots - and plenty in between. Every single one of them looks fantastic in Torchlight's style, and they're backed by an eerily moody soundtrack that sets a strong mood for exploration.Įach different area comes with its own impressive menagerie of inexplicably belligerent inhabitants. That same impressive variety exists in maps on green pastures, forests, swamps, and more. Along with distinct textures, and randomized layouts, each felt like a completely different place. One cave might be full of giant mushrooms, but the next will have crystals, glowing mana vents, giant, throbbing insect larvae, etc.

#Torchlight 2 outlander generator

Perhaps the best part about these maps is the detailed visual variation within them some regions of the desert that the random map generator cooked up for me were cluttered with wrecked ships (a wizard did it?), others were rocky, and still others merely dusty. Perhaps the best part about these maps is the detailed visual variation within them.















Torchlight 2 outlander